by Charlie Brooks, CMRO Contributing Writer
Skaar: King of the Savage Land
Written by Rob Williams, Art by Brian Ching
Published: June 2011
Even when he’s trying to be heroic, Skaar has a habit of breaking things pretty badly. That’s the case in Skaar: King of the Savage Land #2, where his curiosity has unleashed some strange entity known of the Designer, which has possessed Shanna and, in the space of a single issue, manages to conquer the Savage Land.
The title character so far hadn’t really had much of a chance to do anything in this story. So far, he’s just fought with a robot that was supposed to guard the Designer, resulting in the possible doom of the Savage Land. It’s Ka-Zar who gets most of the page time here, as he tries to figure out what’s going on with his suddenly murderous wife. (Honestly, I don’t know why people in the Marvel Universe don’t clue in when somebody gets mind-controlled – it’s very common.)
By the end of this issue, Skaar has some new allies, including Devil Dinosaur, Moonboy, and Ka-Zar’s own son. It should be interesting to see how Skaar and his new friends interact, but it’s also odd that, with the Savage Land in danger, the Warbound aren’t getting involved here.
On Ka-Zar’s end, my only major criticism is how little the jungle lord does. Obviously he’s not the star of this miniseries, but it seems odd to have him just standing about in a suit while things go down the tubes in his homeland. Hopefully he, Skaar, and the rest will get things rolling in the next issue.
Ultimately, it’s hard to rank this issue as much more than a filler. I get the feeling that readers could skip straight to issue #3 without losing too much here. On the bright side, both the writing and the art is solid if not always spectacular. All told, Skaar: King of the Savage Land #2 is a nice revisit to some obscure Savage Land characters, but I’m not sure it’s going to appeal to those who are reading this book for the son of the Hulk instead.