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May 052013
 

by Lindsay Young, CMRO Contributing Writer

Orchid

Issue #1

Written by Tom Morello, Art by Scott Hepburn

Published: October 2011

Orchid is a post-apocalyptic story, one that imagines society locked in a fierce slave-and-master dynamic between the rich and the poor. The rich can afford to live on high ground and largely avoid the perils of the ever-encroaching ‘wild’, while the poor are doomed to suffer as their slaves, ensuring a strict world order that privileges one group over the other. Naturally, in any good story that involves these elements, there is a resistance. Complicating things is the presence of a mask with rumoured magical abilities, a relic of a failed rebellion that can only be worn by a saint.

This is the first issue of what promises to be a much larger story, but already there’s plenty of interesting conflict. Some of the dialogue is a bit cheesy in an action-movie sort of way, but I prefer cheese over flat characters who speak blandly. The backstory unfolds like a myth being told around a campfire, introducing ecological disaster, the disintegration of society, and the rise and fall of a pseudo-religious rebellion. After the exposition concludes and a brief scuffle ensues, we finally get to meet Orchid, our titular hero, who comes across as a tough, complicated chick.

The art in this one really sells the premise, too. It has a somewhat sketchy quality, but the colours are stark and arresting, and the shadows well-placed to evoke a desolate, devastated landscape where cruelty reigns supreme.

All of this is good stuff, though there are a few head-scratching moments. For example, the opening text suggests that humans no longer remember how to read, but Orchid and the other prostitutes are all tattooed with phrases they can explicitly read. Still, the story is compelling enough that you can shrug away those details (unless you’re detail-oriented that way).

Overall, Orchid is a somewhat familiar but thoroughly intriguing first issue.

Apr 182013
 

by Lindsay Young, CMRO Contributing Writer

Gravity

Issue #1

Written by Sean McKeever, Art by Mike Norton

Published: August 2005

The protagonist of this one is somewhat boring. He’s the typical everyman archetype, defined entirely by his lack of ambition until one day some fortuitous accident simply hands him superpowers and defines his destiny and desires for him. His bumbling attempts at superhero-dom are about as predictable as you expect, especially since our lead doesn’t have much of a personality to colour the scenes or liven them up. They even do the “whoops, someone asked me to unlock their car and it turns out IT WASN’T THEIR CAR!” gag I’ve seen literally beat for beat before. Story-wise, this isn’t anything new or particularly engaging. At best it’s competent, but it really suffers from a lack of personality and distinctive style. I could forgive the predictable nature of it and overlook the lack of originality if the main character was less bland, or had a stronger sense of self or purpose. He seems to want to be a superhero just because he has the power to do it, and what else is he gonna do with superpowers?

One really interesting element of the book, though, is the ‘plugged in’ element of it. As superheroes continue to evolve, technology inevitably becomes a factor in storytelling, and it’s fun to see hero-themed blogs and superhero ‘experts’ popping up as though they’re commenting on a sports team’s stats or something like that. The issue doesn’t quite center its focus on that, unfortunately, but whenever those elements pop up, it makes the story feel a bit more modern, a bit more stylish. Watching a hero’s rise in popularity through the lens of social media and an ever-connected world? That’s interesting stuff! It’s too bad there’s not more of it.

Otherwise, though, there’s simply not much going on here.

Apr 142013
 

by Lindsay Young, CMRO Contributing Writer

Guardians of the Galaxy Infinite

Issue #2

Written by Brian Michael Bendis, Art by Michael Del Mundo

Published: April 2013

I’ve been having a blast with this series so far, and issue three hasn’t put a stop to that. So far the series has been one introduction after another, each with a distinctive feel and tone, and as a relative newcomer to the series (I imagine just the sort of reader they’re hoping to attract), I get more and more curious each week to see how these characters are all going to come together and interact. Veterans of the title might have a different experience, but I’m having tons of fun with this.

This issue introduces Gamora, a pretty badass chick with awesome green hair and a great design. Marvel’s been releasing this series in the form of digital comics, and the format really, really works for a series like this. It gives each issue a cinematic feel, which serves the action well in particular. Much of this issue is comprised of an action scene, and it just flows so well.

Not to mention it looks great—the colour palate is sandy golds and pale greens, which makes for a gorgeous—though still gritty—atmosphere. Character movement is fluid and elegant and expressive, which is essential for an issue that’s scant on dialogue. What it does well is get me interested in the character in the same way that issues 1 and 2 did. It teases just enough to intrigue, to make you want to keep reading to find out more. I’d say that’s an effective opener.

Plus, it’s free! I’d definitely encourage anyone who enjoys a good sci-fi adventure to check them out over at Marvel’s digital comic store—after all, what have you got to lose except time?

Apr 112013
 

by Lindsay Young, CMRO Contributing Writer

Wolverine

Issue #300

Written by Jason Aaron, Art by Adam Kubert

Published: March 2012

Tension is building between the yakuza and Red Right Hand is building, and Wolverine returns to Japan to get involved! Well, what did you expect him to do? He’s Wolverine.

The story itself starts out engaging in a bit of silliness—Wolverine defeats a plane full of ninjas only for the plane to land safely, filled with the corpses of the fallen, as he saunters off, unaffected by the pressure of the atmosphere and, apparently, having landed the plane himself—but it’s the sort of silliness I’m inclined to forgive, because it lends itself to some fun action and imagery. When the plot proper kicks in, however, it’s good stuff—turf wars, power struggles, and tons of crazy action in unique settings! Yukio and Wolverine are a fun team-up, too, and I like their gruff back-and-forth a lot.

In terms of the dialogue, however, there’s some really clunky exposition bogging down what are otherwise really likable characters (“What are we doing here again?” seems to be an old favorite for comic books). It’s not enough to ruin their likability, but it does make the issue flow less like a well-oiled machine.

The art is gritty and colorful and varied. Some scenes look lit up by the neon lights of Tokyo, others are cold and metallic. It’s an appealing book to look at, and the setting of Japan doesn’t hurt in terms of taking advantage of some unique backgrounds.

Overall, this is a fun adventure that gestures to a more complex plot on the way. Great characters, pretty art, and some bombastic action!

Apr 082013
 

by Lindsay Young, CMRO Contributing Writer

Tiny Titans

Issue #1

Written by Franco, Art by Art Baltazar

Published: April 2008

Just like the title suggests, this book shrinks the Teen Titans down into cute little chibis and re-imagines them in a school-like setting. Naturally, they get into various entanglements and shenanigans, none of which really seem to amount to anything. Aside from the novelty of seeing these characters chibi-fied, there’s just not much here to substantiate an entire issue.

The art is very stylized, so as always, it falls under the ‘your mileage may vary’ umbrella. It’s cute rather than pretty or inventive. It’s reminiscent of Charles Shultz’s Peanuts comic strips, but the format is closer to an Archie comic book, with several little stories occasionally broken up by shorter ‘gag’ comics. The stories aren’t really connected to each other in any observable way beyond carrying over the setting and characters, and they never really stray too far from one another in terms of tone and content.

Writing-wise, it seems to be aimed at very young children. There’s not much here for an older or more accomplished reader, even if you are a fan of these characters. It rests on cute and doesn’t do much beyond that. Even for children, though, the plot-lines are pretty bland and uninteresting— wouldn’t a child rather read about a superhero saving the day than a gag about Wonder Girl wearing jeans?

A series like this has to rely on the charm of the character interactions or the strength of the gags, neither of which are particularly remarkable here. It’s vaguely cute and completely inoffensive, but I’m not sure I get much out of it as an adult reader. There’s just not much to say about it. I’m not sure I’d recommend this to anyone but very small children.

Apr 052013
 

by Lindsay Young, CMRO Contributing Writer

Guardians of the Galaxy Infinite

Issue #2

Written by Brian Michael Bendis, Art by Yves Bigerel

Published: March 2013

After a thoroughly enjoyable first issue, I decided to check out the second, since the series is being made available in a really engaging style online through Marvel’s digital comic store. It really gives the panels a sense of smooth motion, and it’s a really wonderful way to read comics. I’d love to see more books get the ‘digital treatment’ this series is enjoying.

This time around, the story focuses on re-introducing Rocket Raccoon, the character I have to admit I was the least eager to find out about, being a newcomer to the Guardians canon and all. I mean, in theory, he seems a bit silly, even for science fiction. To my surprise, however, I ended up enjoying his issue just as much as the first. As a character, he’s funny and engaging, even somewhat sympathetic as the issue draws to a close. That’s a lesson for me right there: don’t judge a raccoon by his fur.

The writing here is tons of fun. The dialogue is snappy and quick, genuinely funny in places and adeptly serious when the plot starts trickling in. The issue reads like the first episode of a sci-fi TV pilot, one that’s stylish and engaging and moves at a swift pace to introduce character, action and plot all at once. This isn’t a book that meanders. In this issue alone, I feel I’ve gotten quite a bit as a reader, and it sets up tons of questions I’m eager to see answered.

The art really helps make this one pop, too. It’s lively and expressive without being too cartoonish. I really dig the gritty feel of the world. It feels dirty and lived in without sacrificing the bright, engaging colour scheme that clearly articulates an alien setting.

Mar 272013
 

by Lindsay Young, CMRO Contributing Writer

SpiderMan: You’re Hired!

Issue #1

Written by Warren Simons, Art by Todd Nauck

Published: May 2011

Once in a while I give these cameo issues a shot because sometimes they’re fun in a ‘laughing AT
them’ as opposed to ‘laughing WITH them’ sort of way. In this case, here we have an issue where
Spiderman meets NYC’s very own Mayor Blumberg on a subway and proceeds to get a lesson on
competitive job-hunting and the various career resources available to him as a citizen of New York City.
Err, okay. Well, I’ve heard worse set-ups for a comic. Maybe they’ll end up fighting robots together or
something.

Unfortunately, what happens is that Peter keeps getting distracted by various monsters and
baddies making trouble around town, finding excuse after excuse to run away from the mayor in the
middle of his speeches. The mayor, who apparently has all the time in the world to lecture one
unemployed kid with the attention span of a gnat, patiently waits every time Peter comes up with some
half-baked excuse to dart off for god knows how long. Not only that, he immediately figures out that
Peter is Spider-man and has NO PROBLEM with it whatsoever, even considering the massive property
damage he’s inevitably had to clean up thanks to Peter’s antics.

This is the problem with the issue: it’s not about a subject that’s particularly universal. It’s very limited to the condition of being unemployed IN NEW YORK. Mayor Blumberg comes off as a flawless human being with endless time, sage wisdom and patience. It rings so false—maybe Mayor Blumberg is a perfectly nice person, but the way he’s portrayed here is just cheesy. It’s so, so obvious that his image is being carefully controlled. Any sense of fun that this premise might have had is sapped by the limited scope of the issue and the idealized portrayal of the cameo character.

There are a few quick, brief fight scenes, but nothing too special. Noble in intent, perhaps, but I’d skip this one entirely unless you can’t figure out how to google Workforce1 yourself.

Mar 172013
 

by Lindsay Young, CMRO Contributing Writer

Guardians of the Galaxy Infinite

Issue #1

Written by Brian Michael Bendis, Art by Michael Oeming

Published: March 2013

I’m coming into this one blind, not having read any of the previous runs of this title. Like many, I’m sure, the movie buzz piqued my interest (after I finished grumbling about the fact that Black Widow still doesn’t have her own movie). This first issue doesn’t really tell me a whole lot, but it does a pretty respectable job of teasing what I’ve been missing out on. Even though you’re thrown right in to the universe, it feels like a firmly established world full of alien cultures, biases and powers.

 

In terms of plot, this first issue is basically a giant fight scene that teases the beginning of a story at the end. The action itself is pretty damn good. The art is full of stylistic sharp lines that lend themselves well to movement, and there’s a pretty big scope to the battle, even though it’s taking place in a bar. It also manages to utilize different sorts of fighting from characters with different strengths — mental and physical. I’m not sure if anything that was said during the battle is going to be relevant later, but it sure did establish that we’ve got a badass on our hands in Drax.

 

The issue ends with Drax meeting up with Quill, and for a newbie like me, their rapport is immediately charming and fun. I don’t know who they are yet, but their exchange at the end, so full of history and totally dissonant personalities, has me intrigued. The entire issue operates this way, for a newbie—it teases that a larger story, cast and universe already exists beyond the page, fleshed out and everything, which sure as hell makes me want to read more.

 

Mar 032013
 

by Lindsay Young, CMRO Contributing Writer

Marvel Adventures Spider-Man

Issue #46

Written by Todd Dezago, Art by Roberto Castro

Published: February 2009

A couple months late, maybe, but this week I decided to check out a Spiderman Christmas special. As you might guess, this issue contains a sweet little tale about Peter Parker trying to scrape enough money together to get Aunt May a very personal, thoughtful Christmas gift.

Story-wise, it’s about what you’d expect. Spiderman goes hunting for crimes as Christmas draws ever closer, hoping to sell some pictures of himself beating up some baddies in order to make enough money for Aunt May’s gift. What follows is a series of comical misunderstandings surrounding a robber dressed like Santa Claus, a few action scenes, a few gags, and a last minute solution to Peter’s problems from an unlikely source.

Despite how clichéd it sounds, it’s fun to hang out with Spidey as he swings around town and looks for trouble. There’s also a nice, cold atmosphere to the city at night that comes through the art, and the sentimentality of Peter’s gift to Aunt May isn’t cloying or over-the-top. There’s even a surprise cameo from a fairly popular Spidey villain that I wasn’t expecting.

The art for this one is very cool. The Spiderman mask looks unusually expressive, and there’s an appealing shape to the lines. I like the way it translates to Spiderman better than it does to Peter Parker and the other unmasked characters (especially Betty, who occasionally falls victim to the bent spines that women are occasionally subject to in comic books), but it definitely has its own sense of style.

This is nothing too spectacular, but for what it is, it’s an enjoyable, sweet little one-shot that does feel convincingly Christmas-y.

Mar 022013
 

by Lindsay Young, CMRO Contributing Writer

Hit Monkey

Issue #1

Written by Daniel Way, Art by Dalibor Talajic

Published: September 2010

Er. I may have picked this one up solely because of the title. Marvel, you got me: I am a ridiculous human being, and you know exactly how to market to me.

Surprisingly—and I admit this with no small amount of shame—I enjoyed this one pretty un-ironically. It very cleverly never acknowledges the utter ridiculousness of the premise, instead playing things almost completely straight. The pre-title page opening could have come from any number of 80s action movies (except, you know, with a monkey). It draws on clichés, sure, but they’re enjoyable clichés, and the fact that the main character is a monkey definitely puts a twist on things.

It is funny, but it’s funny because it feels like a genuine action story that legitimately doesn’t realize that its main character is a monkey. It’s subtle where this sort of thing could easily fall into heavy handed gags and sarcastic one-liners—I like those sometimes, but this was a nice surprise. I think that the decision to play it seriously instead of wacky and joke-y actually pays off in spades—it’s hilarious because nobody is really making jokes or pointing out the silliness of the fact that they’re talking to a monkey.

In addition, the plot’s not bad. It’s a standard action movie revenge plot, sure, but it’s a well-constructed one full of political intrigue. The villain is genuinely imposing, and Hit Monkey’s assassin mentor-ish buddy is pretty cool in his own right. The art definitely helps — it’s dark and gritty in exactly the sort of tone you want for a good old-fashioned revenge romp, very noir in parts.

Overall, I was surprised at how much I enjoyed this, and for none of the reasons I thought I would. Definitely worth checking out.

Feb 182013
 

by Lindsay Young, CMRO Contributing Writer

Marvel Adventures Spider-Man

Issue #43

Written by Marc Sumerak, Art by Ryan Stegman

Published: September 2008

Well, if any superhero was going to get an entire issue dedicated to his epic quest to obtain a driver’s licence, I guess it makes sense that it’d be Spiderman. Of course, because this is a comic book, you know things aren’t about to go smoothly—it’s so darn inconvenient when giant meathead villains show up when you’re trying to pass a driver’s exam!

In terms of action, this is a pretty standard issue. Spidey goes up against Man-Bull, who is a typical big muscled baddie who’s not too bright and not too fast, so Spidey swings loops around him and defeats him relatively easily. Nothing too spectacular here, although it does conclude with some of that complicated high school “relatable problems” stuff that Spiderman does so well. I do have a soft spot for stories where Peter Parker fails because of his responsibilities, and I think that’s handled well here.

The art is a bit of a mixed bag—some nice movement and action, but the facial expressions feel a bit off. There’s something about the detail on the lips I’m not wild about, personally. It’s not bad, but it’s not an issue I’d return to for the art alone.

Overall, the issue is predictable, but it does have some good laughs here and there. Spidey gets some classic driver’s ed themed one-liners in, and there’s a gag in the beginning that, while obvious, did make me chuckle. It’s not a badly written issue, it just doesn’t do (or try to do) anything particularly memorable. For a short, self-contained Spiderman story, it’s serviceable; maybe even a little better than one-issue stories tend to be, at least in terms of the one-liners.

Feb 122013
 

by Lindsay Young, CMRO Contributing Writer

Marvel Adventures Spider-Man

Issue #43

Written by Marc Sumerak, Art by Carlos Ferreira

Published: November 2008

Maybe it’s just me, but I sure don’t remember doing a unit in highschool on marine animals. Mostly I remember learning about precipitation. This is apparently too dull for Peter Parker’s school, who even spring to take the kids to the local “totally not Sea World” marine park, Oceana Park. Naturally, since this is a Marvel Adventures title, shenanigans ensue that force Peter to don the costume and save the day.

I really like the concept of this one: Spiderman battling it out in what is essentially an aquarium, surrounded by sea creatures that could help or hinder the battle. It’s a neat setting with a lot of potential for interesting, engaging action. The issue does use some of that to its advantage, though it remains pretty resolutely in goofball territory, and there’s not a huge diversity of animals involved. Still, maybe it would have been too much to do otherwise, especially for a one-shot story.

The story itself is a pretty silly one, and it’s not trying to be anything else, which is fine with me. Orka is pretty ridiculous in terms of villains, especially since he’s trying to ‘rescue’ a bunch of animals that apparently have no interest in being saved until they’re aggressively hypnotised. He’s strong, but pretty slow, so Spiderman has little to no trouble dealing with him. It’s your standard Spider-man oneshot in a lot of ways, with maybe a cooler setting than normal, but with a villain who is pretty unimpressive.

Overall, a decent read.

Feb 072013
 

by Lindsay Young, CMRO Contributing Writer

Carnage U.S.A.

Issue #1

Written by Zach Wells, Art by Clayton Crain

Published: February 2012

It’s an all-out manhunt when Cletus Kasaday (aka Carnage) begins mass-murdering an All-American town. Spider-man and the Avengers have their work cut out for them as Carnage leaves a trail of blood and horrific mutilations in his wake.

What’s unique about Carnage U.S.A. is that it almost doesn’t feel like a comic. The artwork is colored in such a way that it adopts a hyper-realist tone, which is somewhat jarring when you contrast it with Carnage, who naturally falls into the ‘ cartoonist’ category. It’s not bad, it’s just a strange art choice that I’m not sure I like; at least, not for a title like this. However, I will say that the hyper-realistic coloring does contribute to the ick-factor quite a bit, which makes the violence all the more unsettling. It’s easy to shrug off cartoon violence. With this, it comes off as a bit more sinister, a bit more horrific, even if the art style isn’t my thing.

Despite all of these costumed superheroes running around, it almost feels like a horror movie or a particularly gruesome episode of Supernatural. The opening especially is brutal and chilling, and it’s easy to imagine it as the opening scene of a modern day monster flick. There’s just something visceral about the raw meat, the creature climbing through the pipes, able to consume anyone, anywhere. Then there’s the creepiness of the town when the heroes DO arrive, and Kasaday’s demented interactions with his victims. Especially if you’re new to Carnage and aren’t totally sure who or what he is.

Honestly, the superheroes feel kind of distracting in this one. Much as I love this team-up, the horror-esque elements of this one are so good that it’s sort of jarring to see Wolverine in his yellow spandex show up to deal with it. Again, it’s not bad, it’s just a strange choice. Still, despite being strange, overall I think it really works.

Jan 262013
 

by Lindsay Young, CMRO Contributing Writer

Wolverine: First Class

Issue #16

Written by Peter David, Art by Gurihru

Published: October 2009

I’m well-documented as a fan of the Wolverine: First Class series, in large part because I can’t get enough of the totally sweet, endearing and funny relationship between Logan and Kitty Pryde, who work so well together I wish they were at the center of all X-Men titles (well, maybe not all, but if they were always written like this…!). It’s just so gratifying to read about a relationship between a man and a woman, to have it be front and center, but also be platonic. That’s a rare thing in other mediums! In comics, it’s not exactly common, but we do occasionally get things like this.

And they are awesome.

This issue focuses on Wolverine and Kitty bodyguarding for Dazzler, a disco superstar and fellow mutant who’s been receiving death threats. Kitty’s love for Dazzler has been a running gag in the series up ‘til now, and sure enough, her reaction to finding out her assignment is hilarious (also adorable is the fact that Wolverine was the one who essentially got her the assignment, because he knows first-hand of her celebrity crush). I haven’t always been wild about the art in this series, but in this issue the art style is smooth and uncomplicated, really nice in terms of subtle expressions.

The writing continues to be funny and charming as things inevitably become more complicated. Wolverine is—apparently—an Aretha Franklin devotee. The twist revealing the culprit behind the death threats is laugh-out-loud funny, too. In addition to being genuinely funny, there’s also some nice, subtle character work with Kitty feeling out of place and lacking confidence in herself and her abilities, which doesn’t devolve into petty acts of jealousy or teenage cattiness, but rather a genuine sense of ‘not good enough.’

Overall, one of my favourite issues yet from the series—and that’s saying something!

Jan 112013
 

by Lindsay Young, CMRO Contributing Writer

Venom

Issue #2

Written by Rick Remender, Art by Tony Moore

Published: June 2011

Former war vet Flash Thompson, armed with his very own alien symbiote suit, is locked in fierce battle with the insane Kraven the Hunter, tearing through jungles and fighting through poison-induced hallucinations! Meanwhile, back home, Betty Brant is considering ending their relationship, and there’s still that mining facility to take down. There’s a lot going on here, and the issue is fast-paced and engaging. The plotlines aren’t too complicated despite there being three respective ‘goals’ narrative-wise, which keeps it from being overly convoluted.

This is a beautiful issue, with a great sense of movement and a lot of colour, despite the main character being almost entirely black and white in design. There’s an intensity to the art–especially the battle with Kraven–that I love. I would keep reading for the art alone, but thankfully the writing is also pretty solid. I especially like Kraven’s madman ramblings, especially as they descend deeper and deeper into ‘creepy’ territory.

Normally I kind of roll my eyes at the “superhero with girlfriend problems” plotline. It’s common enough, and often the girls don’t get to do anything ELSE, so while they might have just cause to be irritated at an absent boyfriend, our limited perspective of them makes them come off as irritated always, which isn’t fun. Here, Betty very calmly and logically explains why Flash’s absence isn’t going to work for her, and she comes off as very sympathetic and three-dimensional instead of falling into the role of the angry girlfriend. I like that. Betty’s likeability and the respect the issue seems to give to her doubts make the drama more engaging, especially as we see Flash fighting Kraven tooth and nail throughout, and we have to wonder–is she right? Is he the sort of person who thrives in a fight, but not in ‘real’ life?

Rich in character drama and action, this is a great issue.

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